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FIRESINGING
 
  20 September 2017

As announced before a new project is under development. 'Firesinging' is an effort to return Age of Empires Online by building a public, open source server emulation. Primarily the focus is on offline single player with original gameplay, so you don't depend on Microsoft or someone else to host a server and can loose game progress at some point. View the video below or visit the project YouTube.

You can also follow development soon by visiting https://github.com/firesinging.

Please note this isn't an AOEO4EVER.net project and we cannot provide more information at this point.

WE'RE BACK!
 
  01 September 2017

After a period of downtime for about two weeks we are back! Downtime was due to limitations of our community hosting. AOEO4EVER.net is limited to a certain monthly bandwidth (site traffic) and increasing activity has resulted in exceeding this limit. The next few days we are looking into downsizing the community a bit or see how donations develop.

Besides that, there is awsome news! During the downtime I was contacted by FireSinger and he send me a few pictures of our beloved game being playable in offline mode by server emulation. Now we all know Project Penelope, but that was based on emulating the original gameplay. The work done by FireSinger is totally based on true gameplay and emulates a game server. So basically, if you always wanted to play Age of Empires Online while being in the backseat of the car on your way to grandma you will be able to do so soon. And even better, FireSinger claimed to make his work an open source project which we all can extend.

Edit: Made changes should now prevent downtime