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Voidheart shared 2 photos in the Random Map Development album 2 months ago

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Voidheart replied to the topic 'Random maps and triggers' in the forum. 2 months ago

Thanks everyone. I uploaded a HelpFile for the C# RandomMap. I dunno if it has to await for approval? Just wanted to let you know

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Voidheart shared a photo. 2 months ago
Voidheart replied to the topic 'Random maps and triggers' in the forum. 2 months ago

cad39again wrote:

DanielKillerX wrote:
The problem is load the rm in the menu or in scenario, the command "startRandomGame2" only work in the editor. how the aoe3 generate the rm in skirmish?. or convert the editor in a "lobby" for skirmish? :silly:


The problem is load the rm in the menu or in scenario
-- No, that isnĀ“t the problem,, the real problem is know how to load it, how to disable in the scripts the lines that going to crash the load.
Actually all the rmscripst is working.

How do you open up the console in the editor to use the startRandomGame2 command?
Aizamk wrote:
The framework used by aoe3 still works in aoeo, i.e. .xs and .xml, instead of .cs and .xml

Since nobody really knows what the .cs functions available are or how to set them up properly, I suggest just using .xs and .xml for the time being.



You can find a XML document that has the C# functions and helpful summaries on the functions in the folder \rmdll\Final\RandomMap.xml

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Voidheart replied to the topic 'Creating random map templates in C#' in the forum. 2 months ago

Do you know how i can debug the C# script? Im trying to find a way how to use Info() which seems to be a output function?

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